These apps motivate curiosity, exploration, and conceptual understanding in scientific research across grades K– 12 All web links validated October 2025
Whatever Equipment (Tinybop)
Ages: 7 +
Rate: Paid
Summary: Visual, drag-and-drop “equipments” constructed from tool sensing units (electronic camera, mic, light, gyroscope, etc). Great for cause-and-effect, reasoning, and prototyping.
Celebrity Walk 2
Ages: All ages
Price: Free with in-app acquisitions
Summary: Direct your device to the sky to identify stars, planets, constellations, and satellites. Consists of AR setting, time controls, and occasion notifications.
The Aspects / The Aspects at work
Ages: 9 +
Rate: Paid (each)
Description: A richly aesthetic periodic table and buddy video clip app that demonstrate homes, background, and real-world uses of the elements.
Froggipedia
Ages: 10 +
Price: Paid
Summary: Increased reality exploration of frog anatomy and life process. A humane, hands-on choice to conventional dissection activities.
Earth Guide
Ages: 9 +
Cost: Paid
Summary: Interactive earth science sandbox– sculpt surface, trigger volcanoes, and see disintegration and weathering processes play out in genuine time.
Living Earth Clock & & Weather
Ages: Every ages
Cost: Free with optional upgrade
Summary: Real-time 3 D globe with live clouds, storms, and global weather condition layers; additionally operates as a world clock– helpful for earth/space science contexts.
Drug Store (THIX)
Ages: 12 +
Cost: Paid
Summary: A digital chemistry laboratory to securely mix chemicals, heat, pour, and observe responses. Beneficial for pre-labs and idea exploration.
Animal Kingdom Scientific Research for Children
Ages: 5– 7
Price: Paid
Summary: Early-elementary tests and simple category activities with collectible 3 D pets; a light introductory to environments and essentials of life science.
Bitsboard Pro
Ages: Any ages
Rate: Paid (single)– usually shown as $ 42 99
Description: Construct custom decks for science vocabulary, representations, and evaluation with 35 + game modes and course sharing/sync features for educators.
PhET Simulations
Ages: Elementary through university
Price: Free
Summary: Research-based interactive simulations for physics, chemistry, biology, planet science, and math– terrific for questions and variable manipulation.
Life by THIX
Ages: 17 +
Rate: Paid
Description: Physiology sandbox: apply medications and conditions to a simulated body, screen body organ systems, and observe reactions (suited to innovative students).
Grow Garden
Ages: 6– 9
Rate: Paid
Description: Mild intro to sustainable gardening and composting. Look after dirt organisms, expand plants, and enhance ecosystems believing.
Planetary System for Children– Room
Ages: 6– 12
Cost: Free with in-app purchases
Summary: Kid-friendly astronomy with video games, problems, and brief lessons covering earths, moons, and standard area scientific research ideas.
Universe in short
Ages: 10 +
Rate: Paid
Description: A modern-day, beautifully highlighted “scale of deep space” explorer from Kurzgesagt– zoom smoothly from subatomic bits to galaxy collections with clear descriptions.